1. It is important so your technology has a purpose and it is not just used for fun.
2. If your projects do not have a purpose, students will not give adequate production and your objectives will not be met.
3. I liked Boggle and Google Earth apps for the iPad/iPod. I could use Google Earth as a station by showing the students a visual of the town, city, or country that is relevant to their topic to get additional background knowledge. Boggle is more of a game for students to use to increase their vocabulary skills. Each station will have a worksheet that has to be completed with varied information in relation to their topic.
4. Interactive Multigenre Text Analysis Chart in Thinkfinity is easy to use for the students to be able to analyze different genres of text and organize it. Students are able to type in the columns and rows and print out the final product. Teachers can also add additional information to the columns and rows if needed. Fractured Fairy Tales in Thinkfinity is another interactive site I enjoyed because the students are able to look at fairy tales already on the site or make up their own.
5. With the iPad, using memory games or apps where students have to use critical thinking skills is a great way challenge our students and improvise them with more innovative ways to learn and challenge themselves using the technology in the classroom.
Monday, July 30, 2012
I have already used many of the tools presented here, but I did learn other apps that can be downloaded on my iPad. To manage the usage for each student, there will be different phases of the projects so each group will have a time frame for each stage of the project which gives enough time for all to use the devices.
Content Objective: Students will be able to use Skype to communicate with each other outside of class to complete this assignment.
7th grade students will put together a Google presentation on Persuasive writing and Skype with 7th grade students at NMS. To receive feedback, students will use google docs to give feedback on the presentations.
I would use Google presentation to be able to see each stage of completion as they are working. Once they email me to let me know they have finished or just at the end of class, I can email them back with comments.
Using the Wallwisher and an exit ticket or warm up where students are able to go add sticky notes to the board and it is saved for others to see.
I found this video useful to increase students' awareness about various issues in school and the community, it makes it fun and interesting. Having students participate or even develop their own video on lessons for the week will increase retainment of information.
I found that if you increase the value of a product or source or as a teacher/students uses information for the "greater good" of society, copyright law does not apply. The needs of teacher and students are held higher than that of the "Big Business". Therefore, music, websites, video is just under Fair use practices. Although there are limitations such as materials to be sold to schools, however the use of the materials is limited such as if the material will be used public display, sale, and copy. There are other limitations as well but I found these most useful.
Dropbox is useful to keep files centrally located and have the available to share with students.
This video is a good introduction to PSA or persuasive messages.
The online community is an excellent way for professionals and students to share ideas. Building a community like this allows cohorts to comment on ideas that sometime's are not necessarily shared in face-to-face in small groups or one-on -one. I like the ability to look at other counterparts, whom I don't regularly get to see or work with during the school year and see what they are doing. The only challenge I could see is getting immediate feedback that is often warranted in some instances.
Youtube.com has a vast amount of videos that I plan to use as support in my classroom.